It's all rhythm based, so you need to press a button when you "think" the sound needs to follow. What's making this game so difficult is that there is so limited visual "feedback" of the upcoming obstacle like a platformer or action game. In fact across genres I deal better with platformers, hack n' slashes, fighting games, everything. I'm typically very patient with video games and have cleared everything from the hardest challenges in Mario to Donkey Kong to Fire Emblem without nearly as much difficulty as this out of the gate. In story terms this is like the first "world". I got it yesterday and so far I'm at the first gate or "boss battle", and the game is just brutally difficult. I decided to get Megamix on the 3DS after having a pretty nice discount through MyNintendo. I learned this was from the WarioWare team and loved those games, so I wanted to give this a shot. I've been playing Nintendo games all my life, but somehow never got to the Rhythm Heaven series.
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